Does video game monetisation harm children – and what is Australia doing about it?
Games like Roblox are played by millions of children globally – but some researchers warn dark design patterns embedded in them are difficult to avoid
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Over the last decade, Dean has amassed a healthy collection of video games, from smash hits to cult classics. His digital library is like a modern day Blockbuster, all readily accessible with just a click or two. But his son, Sam, has eyes for only one video game: Roblox, the behemoth virtual universe-slash-video game that’s among the most popular on the planet.